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Nikita Lebedev

 

Address: Toronto, Canada

E-mail: artofnikita@gmail.com

Tel: +1-416-823-5393

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Summary

 

 I specialize in creature and character work.

I have a great sense of form, proportion, color and a keen eye for detail. I'm very good at brainstorming ideas and at finding the best approach to deliver a given task quickly and efficiently.

I always work to perfection, doing my very best to make sure that a sculpture/model I'm working on is looking as real as possible.

I constantly strive for knowledge, for anything that can improve my skills to become a better, faster and more efficient artist.

I also devote a lot of my free time to drawing, character concept design and digital painting.

Skills
 
  • Great sense of form, proportion, color and keen eye for detail

  • Excellent knowledge of artistic human anatomy and FACS; strong knowledge of artistic animal anatomy 

  • Digital doubles

  • Excellent modeling and sculpting skills using ZBrush and Maya as well as in clay

  • Ability to create highly realistic models 

  • Ability to create highly realistic textures using MARI, Substance Painter,  Photoshop

  • Highly skilled in  retopologing, UVing, shading, lighting, rendering

  •  Experience in rigging, animation and compositing techniques

  • Strong knowledge of muscle system  and experience creating complex muscle rigs in Maya

  • Experience creating muscle layout for Ziva muscle setup

  • Knowledge of cloth system in Maya

  • Knowledge of hair system in Maya as well as hair simulation plugins like Yeti and Shave and a Haircut

  • Highly skilled in drawing and painting

  • Experience  and passion creating concept art/character design for feature film

  • Ability to create concept speed sculpts

  • Good use of light and color

Software

 

  • Autodesk Maya

  • VRay

  • ZBrush

  • TopoGun

  • MARI

  • Adobe Photoshop

  • Nuke

  • Sketchbook Pro

  • Corel Painter

  • Unfold 3D

  • KeyShot

  • Shave and Haircut

  • UVLayout

  • Yeti

  • Marvellous Designer

  • Substance Painter

  • Arnold

  • XGen

  • Houdini

2010 - present

2010 - present

Work experience

 

Lead Creature and Character Artist, Mr.X Inc.

January 2019 - present

 

I'm responsible for sculpting and texturing creatures and characters for feature and TV. Pipeline development, supervision of FACS. Creating concept artwork, character/creature lookdev. Main tools are ZBrush, Maya, Mari, TopoGun2, Marverllous Designer, Substance Painter, Houdini, Renderman

 
Sr. Creature and Character Artist, Mr.X Inc.

January 2016 - December 2018

 

I'm responsible for sculpting and texturing creatures and characters for feature and TV. Creating concept style frames, character/creature lookdev. Main tools are ZBrush, Maya, Mari, TopoGun2, Marverllous Designer, Substance Painter, Houdini, Renderman

 
Part time Digital Animation / DVFX Professor, Centennial College

September 2016 - present

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Teaching several classes at Centennial College as well as supervising graduating student's work.

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Modeler / Texture artist, SPIN VFX

January 2015 - January 2016

 

I was responsible for modeling and texturing organic and hard surface 3d assets.

 

CG artist,  Crush Inc.

June 2011 - September 2015

 

My main responsibilities include Modeling, Texturing, Rigging, Lighting and Rendering. For the most part serve as a Lead Modeler/Texture/Character artist. Often develop a finished character design from a rough sketch/idea I’m given.

 

 

Teacher's assistant, Centennial College

January 2015 - present

 

I help students with their VFX projects (planning, modeling, rigging, rendering, compositing) as well as I teach them ZBrush.

 
Character artist, Freelance

2013 - present

 

Character concept art, character modeling and texturing, prototyping

Education

 

Jan 2016 - Feb 2016

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Concept Sculpting & Design Core Class with Simon Lee

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2012- 2014

 

Scott Eaton’s body anatomy, facial anatomy and digital sculpture courses

 

Centennial College

2010 - 2011

 

Ontario Diploma in Digital Animation,  Centennial College, Toronto, ON, Canada

 
University of Cinema and TV

2005- 2009

 

DIploma in Animation, University of Cinema and TV, St. Petersburg, Russia

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